Professor Seif El-Nasr will introduce the game design and development process, discussing the different tools and instruments that are used in the development process, e.g. game engines, devices. She will also outline the process of development from ideation to playtesting. She will conclude the workshop with some advanced techniques in the area of game development - including procedural content generation, game AI, and game analytics.
This workshop is presented free of charge. To reserve your place and for more information, write firstname.lastname@example.org
Location: Toronto, ON, Canada